Alice (Mostly) Doesn’t Live Here in Second Life

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The 22 ArtSpace: Alice (Mostly) Doesn’t Live Here – Boudicca Amat and Trinity Yazimoto

I confess that when the invitation to visit the exhibition at The 22 ArtSpace, the boutique gallery operated by Ricco Saenz and Randy Firebrand in Bellisseria, which opened on April 1st, 2022, my mind immediately leapt to thoughts of the Scorsese comedy drama starring Ellen Burstyn.

However. whilst somewhat similarly titled, the ArtSpace exhibition, Alice (Mostly) Doesn’t Live Here has nothing to do with Scorsese’s Alice Docesn’t Live Here Anymore, but instead takes its inspiration from the poetic writings of Charles Lutwidge Dodgson, who better known by his pen-name of Lewis Carroll gave birth to a pair of literary classics – books that have proven enduringly popular in Second Life, simply because of their marvellous dive into the world of literary nonsense and adventure.

The 22 ArtSpace: Alice (Mostly) Doesn’t Live Here – Ricco Saenz and Whiskey Monday

The exhibition features one or two images by Randy and Ricco, together with Boudicca Amat, Whiskey Monday and Trinity Yazimoto, that have been drawn from a pre-defined list of Carroll’s poems, with the poem itself offered alongside each picture.

Within the 22 ArtSpace house, which has been redressed by Ricco and Randy to suggest the kind of living spaces in which Carroll may well have penned his works, this is a light-hearted and engaging  little exhibition that presents a treat for those – like me – who enjoy the author’s broad wit and observations.

The 22 ArtSpace: Alice (Mostly) Doesn’t Live Here – Randy Firebrand

Offered without pretence or metaphor or allegory – but occasionally with a moral -, these are pictures and poems intended to raise a smile and offer light reflection. And, truth be told, they succeed in both! And while they may not be within the main pictures on display, neither Mr. Carroll not Miss A. Liddell pass entirely without mention!

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Published by Inara Pey

Eclectic virtual world blogger with a focus on Second Life, VR, virtual environments and technology.

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