Firestorm VR Mod 6.5.3

3 months ago 41

[IN PREPARATION – BLOG POST IS A STUB JUST NOW]

Firestorm 6.5.3 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into the Firestorm 6.5.3.xxxxx release branch (forthcoming).

Download the release from the “Assets” section at the bottom of https://github.com/humbletim/firestorm-gha/releases/tag/v6.4.21-vr-alpha-0
[NOTE 6.4.21 IS CURRENTLY THE LAST RELEASE]

Firestorm VR Mod 6.5.3 is created using “GitHub Actions” (GHA) thanks to @humbletim and @thoys. Minor manual changes are made the VR Mod 6.3.3 code for the merge, which otherwise continues to be suitable. Some of the code for performance metrics wants to be just ahead of rendering, which is where the VR Mod inject points also wanted to be. Since they are independent it’s just a matter of explaining to git they are unrelated and can exist in any order. The cmake scripts are also amended to auto-include openvr.dll.

The App name has been changed to “FirestormVR” so the installation can exist side-by-side with stock Firestorm if desired. Settings are also stored in the different user folder AppData/Roaming/FirestormVR_x64.

This release is for Windows, and a Linux build compiles but entering into VR mode via SteamVR remains to be tested.

The user instructions are identical to Firestorm VR Mod 6.4.12 which is described at
https://blog.inf.ed.ac.uk/atate/2020/12/11/firestorm-vr-mod-6-4-12/

WARNING: Modern VR HMD systems have async reprojection (which helps prevent low frame rate nausea), but as it stands right now, accessing SecondLife/OpenSim in VR mode is only for the very brave.

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